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<template>
<div class="flex flex-row flex-wrap group-characters">
<box-character
v-for="(object, index) in objects"
:key="index"
:object="object"
:showLevel="showLevel"
:showRing="showRing"
@click-portrait="showModal(index)"
@click-skill="clickSkill(index, $event)"
@drag-portrait="drag($event, index)"
@swap="swap($event, index)"
></box-character>
<!-- Modal -->
<modal
v-if="party_mode !== $MODE.ReadOnly"
v-model="show_modal"
route="/party/characters"
:categories="getCategories"
@item-selected="changeObject"
></modal>
</div>
</template>
<script>
import { mapState } from 'vuex'
import Utils from '@/js/utils'
import BoxCharacter from '@/components/BoxCharacter.vue'
import Modal from '@/components/ModalSelector.vue'
const CATEGORIES = [
{
name: "Name",
isColumn: true,
isFilter: false,
key: "n",
},
{
name: "Rarity",
isColumn: false,
isFilter: true,
key: "ri",
},
{
name: "Element",
isColumn: true,
isFilter: true,
key: "e",
},
{
name: "Type",
isColumn: true,
isFilter: true,
key: "t",
},
{
name: "Race",
isColumn: true,
isFilter: true,
key: "ra",
},
{
name: "Weapon",
isColumn: true,
isFilter: true,
key: "w",
},
];
export default {
components: {
BoxCharacter,
Modal,
},
props: {
showLevel: {
type: Boolean,
default: false,
},
showRing: {
type: Boolean,
default: false,
},
},
data() {
return {
show_modal: false,
selected_box_index: 0,
}
},
methods: {
drag(ev, index) {
ev.dataTransfer.setData("character", JSON.stringify(index));
},
showModal(index) {
switch (this.party_mode) {
case this.$MODE.Action:
// TODO show warning
break;
case this.$MODE.Edit:
this.selected_box_index = index;
this.show_modal = true;
break;
case this.$MODE.ReadOnly:
// Do nothing
break;
}
},
changeObject(id) {
const slot = this.selected_box_index;
if (Utils.isEmpty(id)) {
this.$store.commit('setCharacter', { index: slot, data: {} });
}
else {
this.axios.get('/party/characters/' + id)
.then(response => this.$store.commit('setCharacter', { index: slot, data: response.data }))
.catch(error => this.$store.dispatch('addAxiosErrorMessage', error));
}
},
clickSkill(index, skillIndex) {
switch (this.party_mode) {
case this.$MODE.Action:
if (this.objects[index].skills[skillIndex] !== undefined) {
this.$store.commit('addActionCharacterSkill', { slot: index, index: skillIndex });
}
break;
case this.$MODE.Edit:
// TODO warning
break;
case this.$MODE.ReadOnly:
// Do nothing
break;
}
},
swap(from, to) {
if (this.party_mode === this.$MODE.ReadOnly) {
return;
}
let tmp = this.objects[from];
this.$store.commit('setCharacter', { index: from, data: this.objects[to] })
this.$store.commit('setCharacter', { index: to, data: tmp })
}
},
computed: {
...mapState({
objects: state => state.party_builder.characters,
party_mode: state => state.party_builder.party_mode
}),
getCategories() {
return CATEGORIES;
}
}
}
</script>
<style scoped>
.group-characters > :nth-child(3) {
@apply mr-2;
}
</style>