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68
components/BoxClass.vue
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68
components/BoxClass.vue
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<template>
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<div class="flex flex-col" style="min-width: 78px; max-width: 78px;">
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<!-- Title -->
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<a
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class="text-xs text-primary rounded-t h-5 px-1 text-center truncate"
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target="_blank"
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:href="'https://gbf.wiki/' + object.nameen"
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:title="object.nameen"
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>{{ object.nameen }}</a>
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<!-- Portrait -->
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<img
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:class="party_mode === $MODE.Edit ? 'cursor-pointer' : ''"
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style="min-height: 142px; max-height: 142px;"
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:src="getPortraitImage"
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@click="$emit('click-portrait')">
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<!-- Skills -->
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<div class="flex flex-row flex-wrap">
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<span v-for="(skill, skillIndex) in object.skills" :key="skillIndex" class="w-1/2 tooltip-parent">
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<img
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class="w-full"
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:class="party_mode !== $MODE.ReadOnly ? 'cursor-pointer' : ''"
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:src="getSkillImage(skillIndex)"
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@click="$emit('click-skill', skillIndex)"
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>
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<span v-if="skill" class="tooltip">{{ skill.nameen }}</span>
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</span>
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</div>
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</div>
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</template>
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<script>
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import { mapState } from 'vuex'
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import Utils from '@/js/utils.js'
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export default {
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props: {
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object: {
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type: Object,
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required: true
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},
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},
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methods: {
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getSkillImage(index) {
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if (this.object.skills !== undefined && this.object.skills[index] !== null) {
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return '/img/class_skills/' + this.object.skills[index].skillid + '.png';
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}
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return '/img/class_skills/null.png';
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},
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},
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computed: {
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...mapState({
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party_mode: state => state.party_builder.party_mode
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}),
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getPortraitImage() {
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if (Utils.isEmpty(this.object.nameen)) {
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if (this.party_mode !== this.$MODE.Edit) {
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return '/img/empty_chara_ro.jpg';
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}
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return '/img/empty_chara.jpg';
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}
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return '/img/class/' + this.object.nameen.replace(/\s/g, '_') + '.jpg';
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},
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},
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}
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</script>
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